| (WIP and Finished) Weapons thread | |
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+6Noxstant Super-duper Slipper Man Wolf Grave Hells_Mad_Camper doompig444 Martini-562 10 posters |
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doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Wed Sep 17, 2008 7:01 pm | |
| Well, someone deleted my post with the hammer model. Here's the model: | |
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Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: (WIP and Finished) Weapons thread Wed Sep 17, 2008 7:08 pm | |
| I'm sorry to hear that, doompig. For your information I actually had a great day a school. I spoke out against an unconstitutional drug testing policy in which I got a standing ovation. And you? modding? All you have ever done is make models for mods!!! Do you even know how to meta swap without using a program for the technologically retarded, aka sparkedit? That model you made looked like a bloated whale... Although your recent "boo-hoo's" have actually got you off your ass for once, so that's a positive. If you think you are mr. Modeler of all time, fine then take all my projects and screw this mod up and possibly annoy everyone else like a five year old by saying things like "you gaY! You stupid didn't put it onto private view!" Also here is the most intelligent statement of the year by Doompig: - Quote :
- By me : Since Zoxin and I live in North America....
- Quote :
- Doompig: Actually, Zoxin lives in Canada
Just a suggestion doompig, don't criticize ANYONE OF ANYTHING when you cannot name your own god**** continent! I have put up with your crap on this modding site for so long, but even a normally reserved guy like me has limits. I am considering leaving, because I don't want to be part of a mod in which a jackass 5- year old who cannot read my posts and whines about them like a pubescent girl on her first period..... I think I may work on some of my independent projects for a while until doompig actually becomes a human being. | |
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Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Wed Sep 17, 2008 7:27 pm | |
| Noxstant, don't worry abotu doompig anymore... I have finally calmed him down about the topic.
He has let it go, it's time for you to do so as well.
This issue is bad for our chemistry and bad for your soul... (xD)
Just both of you forget the past and let yourselves just work together again.
Last edited by Super-duper Slipper Man on Wed Sep 17, 2008 7:36 pm; edited 1 time in total | |
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Hells_Mad_Camper RMT Moderator
Number of posts : 374 Age : 30 Location : Richardson Tx Position : On a computer programing a viris to attack whoever reads this Reputation : 0 Member Leetness : 69 Registration date : 2008-08-27
| Subject: Re: (WIP and Finished) Weapons thread Wed Sep 17, 2008 7:32 pm | |
| Hey zox u deserve a acivement! PeaceMaker | |
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doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Wed Sep 17, 2008 7:34 pm | |
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Hells_Mad_Camper RMT Moderator
Number of posts : 374 Age : 30 Location : Richardson Tx Position : On a computer programing a viris to attack whoever reads this Reputation : 0 Member Leetness : 69 Registration date : 2008-08-27
| Subject: Re: (WIP and Finished) Weapons thread Wed Sep 17, 2008 7:35 pm | |
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Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: (WIP and Finished) Weapons thread Wed Sep 17, 2008 7:44 pm | |
| That is the issue, Zoxin. I have been willing to forget for a while, but doompig still clings to the past.
With close consideration, I will stay on RMT and try to ignore doompig.
However, if you do want to make the hammer, fine. Maybe you could do the battle axe and axe as well since you are self proclaimed master modeler.
I will stick with the catapult and the holy hand grenade spell, which will require my knowledge of BLAM! and hex editing. | |
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Wolf Grave RMT Advanced Member
Number of posts : 186 Age : 29 Location : California, USA Position : Animator for RMT (with a few extra jobs) Humor : Good? I tend to laugh at a lot of stuff. Reputation : 0 Member Leetness : 4 Registration date : 2008-08-19
| Subject: Re: (WIP and Finished) Weapons thread Wed Sep 17, 2008 8:42 pm | |
| I'm glad you two have come to a truce. Now we can work, once again, in peace. So, are we going to use the Guthix Charging Stone for Oddball and Flag? | |
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doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Wed Sep 17, 2008 9:00 pm | |
| - Noxstant wrote:
- However, if you do want to make the hammer, fine. Maybe you could do the battle axe and axe as well since you are self proclaimed master modeler.
I will choose to ignore that -_-. | |
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Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 2:33 pm | |
| Good, doompig, that is the first step to maturity.
Okay, let's get back to business. We should use the Guthix charging stone only on oddball, since flags have been a major part of our history for a while, it would fit the medieval genre, thus we need to create a medievally themed flag.
So, doompig, do you wish to make some of the models or do you me want to to do them (yes, the finished project will be chafered, scaled, and in one piece)
But the constants that I definitely need to do are the spell and the catapult (will take some hex editing, beyond the meta principles earlier discussed) | |
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Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 2:45 pm | |
| Well, for the flag issue, we could do standards. You know, those flags that basically just get all four corners pinned to a piece of wood that is carried like a flag? I'll dig up a picture to show. EDIT: Ok, I found a picture that shows it. | |
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Hells_Mad_Camper RMT Moderator
Number of posts : 374 Age : 30 Location : Richardson Tx Position : On a computer programing a viris to attack whoever reads this Reputation : 0 Member Leetness : 69 Registration date : 2008-08-27
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 3:51 pm | |
| For the Standards, (if we use them) lets use Zammoraks and Saradomins and best of all, it will still be RVB | |
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doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 4:42 pm | |
| Awesome. I can do the standard.
And don't take this too harshly Noxstant, but I don't see how you can do a catapult, judging by your previous models. | |
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Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 6:04 pm | |
| Yeah, well, I acknowledge that the last model was terrible, but as I said, I am still learning the basics of modeling. The catapult however, will be one in which I need to use my technical expertise to configure the projectile and the effects of the projectile.
It would be best if I just made the whole thing, so I could get a better feeling for the catapult. Unless someone would like to take over modeling. I think I should actually work where I have expertise. That is, the physics of the models, damage, etc. I could do those for your models if you wish, because that is probably what I should have been doing in the first place. I will use my skills to perfect the spell (aka holy hand grenade)
Suggestions? | |
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Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 6:40 pm | |
| Well actually one grenade will be a spell (pickup model being a pile of runes) and the other will be the HHG (holy hand grenade).
I think right now we should focus more so towards finishing off the weapons and weapon models because of wolf grave leaving in november. | |
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Wolf Grave RMT Advanced Member
Number of posts : 186 Age : 29 Location : California, USA Position : Animator for RMT (with a few extra jobs) Humor : Good? I tend to laugh at a lot of stuff. Reputation : 0 Member Leetness : 4 Registration date : 2008-08-19
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 8:40 pm | |
| Wait, what? I'm not leaving in November. Who said that? I have a much smaller amount of time to use the computer until the end of November. I will hopefully gain a little more time on the computer after November.
Also, what should the "throw grenade" animation be? The normal one? | |
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Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 9:02 pm | |
| It said on ur site that ur leaving in november.
Yeah the normal one. | |
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doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 9:12 pm | |
| Ballista pre-alpha - Model by HMC, basic texture by me. | |
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Wolf Grave RMT Advanced Member
Number of posts : 186 Age : 29 Location : California, USA Position : Animator for RMT (with a few extra jobs) Humor : Good? I tend to laugh at a lot of stuff. Reputation : 0 Member Leetness : 4 Registration date : 2008-08-19
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 9:42 pm | |
| So we're going to "throw" a spell? | |
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Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Thu Sep 18, 2008 9:43 pm | |
| I thought you meant just for the HHG, not the spell. The spell will have a dif animation. | |
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Wolf Grave RMT Advanced Member
Number of posts : 186 Age : 29 Location : California, USA Position : Animator for RMT (with a few extra jobs) Humor : Good? I tend to laugh at a lot of stuff. Reputation : 0 Member Leetness : 4 Registration date : 2008-08-19
| Subject: Re: (WIP and Finished) Weapons thread Fri Sep 19, 2008 1:47 pm | |
| I'm afraid that's not possible. Both grenades must have the same throw animation. The only time another throw animation will come in is when the gun is overheated. | |
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Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Fri Sep 19, 2008 1:51 pm | |
| Then maybe it's possible to have no animation for the spell. Or we could think of another thing that could be used as in the second grenade slot. | |
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Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: (WIP and Finished) Weapons thread Fri Sep 19, 2008 2:26 pm | |
| Wolf Grave is right, but I need to know first what spells we want to make.
With that, maybe I could use a needle/meta plasma grenade swap and give that whatever special properties you want. Although since we are talking about Blam!, that will most likely be limited. However, I should be able to configure very interesting things. The animations would be the just the meta used to script the spell effect, will have that animations of the specific model used on the swap, since we must use pre made animations.
The holy hand grenade should be cake for me, (not like modeling, I am not an artist, but a physicist, I have come to terms with that now) I am starting on it as we speak, and I will start on the spells as soon as I get the specs. | |
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doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: (WIP and Finished) Weapons thread Fri Sep 19, 2008 2:27 pm | |
| So no one wants the Ballista?
Okay, I'll just go delete it now... | |
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Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: (WIP and Finished) Weapons thread Fri Sep 19, 2008 3:13 pm | |
| Very funny, doompig. Since that link I sent you didn't work, just google 3d exploration and download it, then give the 3ds file to Wolf Grave for animation. Then give it to me so I can make the damage, particles, etc; however, can someone fill me in on what the ballista's special properties, such as explosions, fires, etc. | |
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