Runescape Mapping Team
Would you like to react to this message? Create an account in a few clicks or log in to continue.


These forums are for discussing future or current RMT and ZaP projects.
 
HomeHome  Latest imagesLatest images  RegisterRegister  Log inLog in  Zoxin It Up! LIVEZoxin It Up! LIVE  

 

 Road to Varrock Updates

Go down 
+4
Hamada1995
Martini-562
Super-duper Slipper Man
Noxstant
8 posters
Go to page : Previous  1, 2
AuthorMessage
Hamada1995
RMT Superior Member
RMT Superior Member
Hamada1995


Male Number of posts : 405
Age : 30
Location : making youtube video
Reputation : 3
Member Leetness : 73
Registration date : 2008-10-12

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeSun Feb 08, 2009 2:08 pm

Maybe windows a little bigger ,building a little bigger, stairs inside and help desk.
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeSun Feb 08, 2009 8:32 pm

Sounds good. Should wrap this building up soon and move onto the next one. Do all banks in RS look identical?
Back to top Go down
Hamada1995
RMT Superior Member
RMT Superior Member
Hamada1995


Male Number of posts : 405
Age : 30
Location : making youtube video
Reputation : 3
Member Leetness : 73
Registration date : 2008-10-12

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeTue Feb 10, 2009 4:28 pm

No they dont there are 2 banks in varrock 1 in lummby 1 in fallador and 1 in draynor for non mem
the other bank in varrock is bigger and diffrent
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeTue Feb 10, 2009 7:24 pm

I think it is agreed we will not have members/nonmembers items separate in this mod. One or the other. And I prefer the latter, since more people are more familiar with it. And if Zoxin has no objections, that is what I am going to do.
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeMon Mar 02, 2009 6:54 pm

Alright, guys, I apologize once again for the lack of recent updates, as I am just about to get a significant amount of time freed on my schedule this friday.

I will sit down at my computer this weekend and produce most of this mod that still needs to be developed.

That is why I need help from all of you. I need to have some suggestions about what I should focus on, and what part of the mod I should begin making first.
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeSat Mar 07, 2009 3:47 pm

Wow, thanks for all the great suggestions guys. Now that I am FINALLY back, which means I have finished all those dumb exams and contests and ready to dedicate a shitload of time finishing all my projects that I need to finish in Halo.

I sat down this morning and made the entire overview for the Varrock BSP. I have all textures created, and minor details (scenery) needs to be added.

Since I have no idea where the hell Hamada went, I am going to have to find someone else to upload those pics here.
Back to top Go down
Hells_Mad_Camper
RMT Moderator
RMT Moderator
Hells_Mad_Camper


Female Number of posts : 374
Age : 30
Location : Richardson Tx
Position : On a computer programing a viris to attack whoever reads this
Reputation : 0
Member Leetness : 69
Registration date : 2008-08-27

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeSat Mar 07, 2009 5:06 pm

i could pics, since im playing right now... but i am getting bored so can one of yall play with me or something? otherwise i will fish till lvl 99
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeMon Mar 09, 2009 7:09 pm

I don't know, I might just upload them at school or elsewhere...

And I'm going to wait until the bsp itself is fully textured to reveal anything. Right now I'm tracing the walkways and filling them in. Looks good so far.
Back to top Go down
Hamada1995
RMT Superior Member
RMT Superior Member
Hamada1995


Male Number of posts : 405
Age : 30
Location : making youtube video
Reputation : 3
Member Leetness : 73
Registration date : 2008-10-12

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeTue Mar 10, 2009 7:34 am

Noxstant wrote:
Wow, thanks for all the great suggestions guys. Now that I am FINALLY back, which means I have finished all those dumb exams and contests and ready to dedicate a shitload of time finishing all my projects that I need to finish in Halo.

I sat down this morning and made the entire overview for the Varrock BSP. I have all textures created, and minor details (scenery) needs to be added.

Since I have no idea where the hell Hamada went, I am going to have to find someone else to upload those pics here.


IM BACK AND MORE DANGOUROUSE THEN EVER


told you id be gone a while now im back
#

Oh yeah, and I have tons of suggestions for our new map.


STAY ON Topic please. It's all right to announce you are coming back, but I really do not want to repeat myself when I say AT LEAST INCLUDE SOMEWHAT RELEVANT MATERIAL. I mean it is the dev forum for christ sake. I'm not really flipping out here, just reminding you of all of this.

Now, on with the on-topic ness.

# and down added courtesy of Noxstant
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeSun Mar 15, 2009 5:08 pm

Alright, Can SOMEONE build some scenery for Varrock?

I'm talking tables, chairs, any scenery you can think of. And it does have to look GREAT. Anyone should be able to do at least something.
Back to top Go down
Hells_Mad_Camper
RMT Moderator
RMT Moderator
Hells_Mad_Camper


Female Number of posts : 374
Age : 30
Location : Richardson Tx
Position : On a computer programing a viris to attack whoever reads this
Reputation : 0
Member Leetness : 69
Registration date : 2008-08-27

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeFri Mar 20, 2009 8:44 am

ok i will work on some scenery when im back in school in Mr. Tompkin's Computer Lab (has autodesk inventor, VIZ, AutoCAD, and MAYA.
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeFri Mar 27, 2009 5:23 pm

Hey, someone's actually interested. I thought all of you had quit on me, since it seems like most of you don't really care about this mod.

I can't and I won't complete this mod by myself, so if you want the team not to fail, you had better get into contact with me. And that includes all of you. Until then I will be working on a mod based on the history channel series GOD VS SATAN!!!!!!!!!!!!
Back to top Go down
Hamada1995
RMT Superior Member
RMT Superior Member
Hamada1995


Male Number of posts : 405
Age : 30
Location : making youtube video
Reputation : 3
Member Leetness : 73
Registration date : 2008-10-12

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeFri Mar 27, 2009 5:44 pm

tell me what you want me to do. i wana help
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeMon Apr 06, 2009 12:07 pm

Alright guys, I have decided to come back and work on this, if anyone is willing to help me. As I said before, I need any weapons or scenery that you can create. Be creative.
Back to top Go down
Hamada1995
RMT Superior Member
RMT Superior Member
Hamada1995


Male Number of posts : 405
Age : 30
Location : making youtube video
Reputation : 3
Member Leetness : 73
Registration date : 2008-10-12

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeMon Apr 06, 2009 2:51 pm

tell me what u need help in
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeMon Apr 06, 2009 6:47 pm

AS I SAID BEFORE, I NEED MODELS OF WEAPONS, TABLES, RS SCENERY!!
Back to top Go down
Hamada1995
RMT Superior Member
RMT Superior Member
Hamada1995


Male Number of posts : 405
Age : 30
Location : making youtube video
Reputation : 3
Member Leetness : 73
Registration date : 2008-10-12

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeMon Apr 06, 2009 7:06 pm

ill work on all that now but also tell me specifccaly what weps scenery, but ill me getting
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeWed Jul 29, 2009 6:50 pm

List of errors with the weapons in game that I remember.

And guys, don't hold anything back. I know the map is bugged out as I only compiled it once. Hit me with your best shot. That's the only way I'll know what I need to take care of.

Things that I can remember :

-Really hard to find a battleaxe to pickup
-primary and secondary triggers need to be fixed for the hammer
- size of the hammer on the ground needs to be fixed

There's tons more but I can't remember atm
Back to top Go down
Hells_Mad_Camper
RMT Moderator
RMT Moderator
Hells_Mad_Camper


Female Number of posts : 374
Age : 30
Location : Richardson Tx
Position : On a computer programing a viris to attack whoever reads this
Reputation : 0
Member Leetness : 69
Registration date : 2008-08-27

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeWed Jul 29, 2009 9:14 pm

is the lighting and textures on correctly?
Back to top Go down
Wolf Grave
RMT Advanced Member
RMT Advanced Member
Wolf Grave


Male Number of posts : 186
Age : 29
Location : California, USA
Position : Animator for RMT (with a few extra jobs)
Humor : Good? I tend to laugh at a lot of stuff.
Reputation : 0
Member Leetness : 4
Registration date : 2008-08-19

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeThu Jul 30, 2009 1:19 pm

I don't see much else wrong after those glitches, but I have noticed the melee contact sound of the warhammer is not correct. I also can't pick up the battleaxe, as it keeps disappearing when I get close to it, so I couldn't test that out.
Back to top Go down
http://www.freewebs.com/thewolfgrave/
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitimeThu Jul 30, 2009 1:21 pm

The sound was something I just threw in there to test it out, I believe.

And yes, I'll fix that problem in Sapien. There's actually one you can pick you that's right near one of the corners.

If that is it, I can fix those with no problem.

EDIT : I'll keep you posted on my progress of fixing errors. I've also decided that after they all are fixed, we shall progress one weapon at a time. That'd be the best course of action. I'll discuss it in further detail later on.
Back to top Go down
Sponsored content





Road to Varrock Updates - Page 2 Empty
PostSubject: Re: Road to Varrock Updates   Road to Varrock Updates - Page 2 Icon_minitime

Back to top Go down
 
Road to Varrock Updates
Back to top 
Page 2 of 2Go to page : Previous  1, 2
 Similar topics
-
» Varrock Map

Permissions in this forum:You cannot reply to topics in this forum
Runescape Mapping Team :: General Discussion :: RMT Development Discussion-
Jump to: