Hey guys, sorry I havent been active for like 6 months lol, but here is my dragon battleaxe model. Tell me what u think!
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
Number of posts : 186 Age : 29 Location : California, USA Position : Animator for RMT (with a few extra jobs) Humor : Good? I tend to laugh at a lot of stuff. Reputation : 0 Member Leetness : 4 Registration date : 2008-08-19
be my guest, my xfire is RJ00125, xfire me and I will send u the .max file
Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
With models this good, the general public will have a hard time believing that this mod is based on Runescape!
Hells_Mad_Camper RMT Moderator
Number of posts : 374 Age : 30 Location : Richardson Tx Position : On a computer programing a viris to attack whoever reads this Reputation : 0 Member Leetness : 69 Registration date : 2008-08-27
Number of posts : 186 Age : 29 Location : California, USA Position : Animator for RMT (with a few extra jobs) Humor : Good? I tend to laugh at a lot of stuff. Reputation : 0 Member Leetness : 4 Registration date : 2008-08-19
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
Subject: Re: [WIP - Dragon Battle Axe] Sat Oct 11, 2008 12:13 am
Not my model.
Yeah, where are teh randomly applied smoothing groups?!
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
Subject: Re: [WIP - Dragon Battle Axe] Sat Oct 11, 2008 9:36 am
Do you literally think they had a laithe back then? (For inept people, that's a machine that can make things like table legs)
This is a good depiction seeing as how they pretty much had to use chisels to make these by the dozen. They weren't going to make them perfect each time.
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
Subject: Re: [WIP - Dragon Battle Axe] Sat Oct 11, 2008 11:38 am
Yeah, but there weren't any machines that made a perfectly shaped but non-smooth thingy... All the faces of that handle are exactly the same... That's probably harder to pull off irl than just a smooth handle. I still think we should stick with smooth...
L4meS4uce RMT Average Member
Number of posts : 49 Location : Canada "eh" Position : Sixty niner Humor : what? Reputation : 0 Member Leetness : 0 Registration date : 2008-09-19
Subject: Re: [WIP - Dragon Battle Axe] Sat Oct 11, 2008 1:29 pm
they probably had lathes powered by pedals.....sort of like a bicycle....
and im totally just pulling it out of my ass......
HDoan RMT Average Member
Number of posts : 37 Reputation : 0 Member Leetness : 0 Registration date : 2008-10-10
Subject: Re: [WIP - Dragon Battle Axe] Sat Oct 11, 2008 2:07 pm
I'm pretty sure they had one of those stone cylender things with a surface similar to sand paper, thats how they would smooth.
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
Subject: Re: [WIP - Dragon Battle Axe] Sat Oct 11, 2008 7:15 pm
So why does this thing look like it has perfectly chamfered edges?
Like a deca-uber-mega-hedron, almost.
RJ00125 RMT Minion
Number of posts : 8 Age : 30 Location : H-Town Montana Reputation : 0 Member Leetness : 0 Registration date : 2008-10-04
guys, the reason why I mad the handle like that is because the poly count was getting a little too high so, I thought we could just skin it to look rounded
Brandon RMT Banhammer
Number of posts : 18 Location : Banning people. Humor : Banning jokes. Reputation : 0 Member Leetness : 0 Registration date : 2008-10-11
getting that blade just rite took a lot of polys, just ask Wolf Grave
Wolf Grave RMT Advanced Member
Number of posts : 186 Age : 29 Location : California, USA Position : Animator for RMT (with a few extra jobs) Humor : Good? I tend to laugh at a lot of stuff. Reputation : 0 Member Leetness : 4 Registration date : 2008-08-19