| there ummmmmmmmmm | |
|
+8Noxstant HDoan doompig444 Wolf Grave Super-duper Slipper Man Martini-562 Hells_Mad_Camper L4meS4uce 12 posters |
|
Author | Message |
---|
L4meS4uce RMT Average Member
Number of posts : 49 Location : Canada "eh" Position : Sixty niner Humor : what? Reputation : 0 Member Leetness : 0 Registration date : 2008-09-19
| Subject: there ummmmmmmmmm Sat Sep 27, 2008 2:15 pm | |
| | |
|
| |
Hells_Mad_Camper RMT Moderator
Number of posts : 374 Age : 30 Location : Richardson Tx Position : On a computer programing a viris to attack whoever reads this Reputation : 0 Member Leetness : 69 Registration date : 2008-08-27
| Subject: Re: there ummmmmmmmmm Sat Sep 27, 2008 4:40 pm | |
| Thats cool! But can you make the sword pointyer at the tip? then it would look like a D sword. | |
|
| |
L4meS4uce RMT Average Member
Number of posts : 49 Location : Canada "eh" Position : Sixty niner Humor : what? Reputation : 0 Member Leetness : 0 Registration date : 2008-09-19
| Subject: Re: there ummmmmmmmmm Sat Sep 27, 2008 4:55 pm | |
| - Hells_Mad_Camper wrote:
- Thats cool! But can you make the sword pointyer at the tip? then it would look like a D sword.
how do you mean? i think it just looks funky cause of the angle it was rendered at | |
|
| |
Martini-562 RMT Superior Member
Number of posts : 354 Location : Somewhere Reputation : 0 Member Leetness : 26 Registration date : 2008-08-27
| Subject: Re: there ummmmmmmmmm Sun Sep 28, 2008 3:23 am | |
| Looks cool, now let's get it finalised, unwrapped and the other less imprtant stuff and get it ingame. | |
|
| |
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Sun Sep 28, 2008 11:39 am | |
| My thoughts exactly. Send ti to wolf grave for animation unless you'd like to animate it xD | |
|
| |
Wolf Grave RMT Advanced Member
Number of posts : 186 Age : 29 Location : California, USA Position : Animator for RMT (with a few extra jobs) Humor : Good? I tend to laugh at a lot of stuff. Reputation : 0 Member Leetness : 4 Registration date : 2008-08-19
| Subject: Re: there ummmmmmmmmm Sun Sep 28, 2008 4:06 pm | |
| Send to me! | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Mon Sep 29, 2008 10:30 pm | |
| Do you even use ref pics? Model is nice, it just looks nothing like Runescape. Try to use ref pics... | |
|
| |
Martini-562 RMT Superior Member
Number of posts : 354 Location : Somewhere Reputation : 0 Member Leetness : 26 Registration date : 2008-08-27
| Subject: Re: there ummmmmmmmmm Mon Sep 29, 2008 11:58 pm | |
| dude, my sword doesnt even look like runscape either.
How can you possible have refference for a sword on Runes? It's just a bunch of lines with other colours. | |
|
| |
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Tue Sep 30, 2008 3:57 pm | |
| Who says we have to do pretty much a rip-off of runescape?
We can keep the basic ideas, but still be creative. | |
|
| |
L4meS4uce RMT Average Member
Number of posts : 49 Location : Canada "eh" Position : Sixty niner Humor : what? Reputation : 0 Member Leetness : 0 Registration date : 2008-09-19
| Subject: Re: there ummmmmmmmmm Wed Oct 01, 2008 7:33 am | |
| those were my thoughts......
cause if we tried to go exactly by runescape....then this mod would look like......well crap.....haha
people will be able to know what is what, cause we will tell them what is what.
if you say its a dragon long sword.....they will "know" its a dragon long sword, and they will say " wow i like these extra touches" | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Thu Oct 02, 2008 8:42 pm | |
| | |
|
| |
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Thu Oct 02, 2008 10:36 pm | |
| I interpret you meant to say touchie rather than touche. touche is used in sword combat when you have pretty much lost. | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Thu Oct 02, 2008 10:50 pm | |
| Or it means "good point, fine, you win" in a debate...
-_-. | |
|
| |
Martini-562 RMT Superior Member
Number of posts : 354 Location : Somewhere Reputation : 0 Member Leetness : 26 Registration date : 2008-08-27
| Subject: Re: there ummmmmmmmmm Fri Oct 03, 2008 2:17 am | |
| Doom is right, touche can be used when the opposing party comes with a nice comeback.
A: you're an @$$ B: Yours is the size of the moon. C: Touche | |
|
| |
Wolf Grave RMT Advanced Member
Number of posts : 186 Age : 29 Location : California, USA Position : Animator for RMT (with a few extra jobs) Humor : Good? I tend to laugh at a lot of stuff. Reputation : 0 Member Leetness : 4 Registration date : 2008-08-19
| Subject: Re: there ummmmmmmmmm Thu Oct 09, 2008 7:44 pm | |
| Can you send me the model? I'm done with battleaxe. | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Fri Oct 10, 2008 9:20 pm | |
| Actually, I would you please send ME the model? I wanna practice my animating a bit... Yes, I've gotten better, MAARTEN. Just let me try, if I fail, I'll give to Grave. Email OR send with MSN Msnger. doompig444@hotmail.com | |
|
| |
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Fri Oct 10, 2008 10:01 pm | |
| You can experiment with it, but w'll use wolf grave's since he's ALREADY pro. | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Fri Oct 10, 2008 11:28 pm | |
| Ah crap, you're just going to boost his goddam ego more...
According to REAL pros, he fails. Life. In so many different ways. Not even kidding. | |
|
| |
HDoan RMT Average Member
Number of posts : 37 Reputation : 0 Member Leetness : 0 Registration date : 2008-10-10
| Subject: Re: there ummmmmmmmmm Fri Oct 10, 2008 11:57 pm | |
| - Super-duper Slipper Man wrote:
- You can experiment with it, but w'll use wolf grave's since he's ALREADY pro.
Unless he has CtrlAltDestr0y's quality, FlamingRain, Lag, or IronClad's approval, then he sucks balls. | |
|
| |
Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: there ummmmmmmmmm Sat Oct 11, 2008 8:58 am | |
| There is not a single pro out there that does not have room for improvement. | |
|
| |
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Sat Oct 11, 2008 9:33 am | |
| I was expecting a flame from that xD
The point i'm trying to make is that we should use the animator that already has experience rather than the person who is (currently) learning to animate/testing with animation. | |
|
| |
Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: there ummmmmmmmmm Sat Oct 11, 2008 9:40 am | |
| I absolutely agree with you Zoxin, we should go with the more skilled animator, but that gives no means of criticizing or denying someone improvement. Hell, if MOST of America would try to improve ANYTHING, we wouldn't be in the place we are now. | |
|
| |
HDoan RMT Average Member
Number of posts : 37 Reputation : 0 Member Leetness : 0 Registration date : 2008-10-10
| Subject: Re: there ummmmmmmmmm Sat Oct 11, 2008 12:10 pm | |
| - Super-duper Slipper Man wrote:
- I was expecting a flame from that xD
The point i'm trying to make is that we should use the animator that already has experience rather than the person who is (currently) learning to animate/testing with animation. So your saying that you should let the other animator practice more because he is your "star player", but you have someone else trying to contribute more but all you do is shoot him down since he isn't as good as the other guy? - Noxstant wrote:
- There is not a single pro out there that does not have room for improvement.
Listen to what Noxstant says. | |
|
| |
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: there ummmmmmmmmm Sat Oct 11, 2008 5:19 pm | |
| - HDoan wrote:
- So your saying that you should let the other animator practice more because he is your "star player", but you have someone else trying to contribute more but all you do is shoot him down since he isn't as good as the other guy?
Basically, we will let doompig animate some stuff. But since I like wolf grave's style of animation, it would look very good for this weapon. I've seen doompig's animations, they aren't the style that i picture for this weapon. - HDoan wrote:
- Noxstant wrote:
- There is not a single pro out there that does not have room for improvement.
Listen to what Noxstant says. I never said that this was the case. I completely agree with that statement. I never said it wasn't a true statement. | |
|
| |
HDoan RMT Average Member
Number of posts : 37 Reputation : 0 Member Leetness : 0 Registration date : 2008-10-10
| Subject: Re: there ummmmmmmmmm Sat Oct 11, 2008 5:25 pm | |
| Doompig has just started, every animator has a beginning, let Doompig practice animating on these weapons, you don't have to use them. It's just so in the future you can have two animators rather than just one. | |
|
| |
Sponsored content
| Subject: Re: there ummmmmmmmmm | |
| |
|
| |
| there ummmmmmmmmm | |
|