Runescape Mapping Team
Would you like to react to this message? Create an account in a few clicks or log in to continue.


These forums are for discussing future or current RMT and ZaP projects.
 
HomeHome  Latest imagesLatest images  RegisterRegister  Log inLog in  Zoxin It Up! LIVEZoxin It Up! LIVE  

 

 [WIP - Staves]

Go down 
+2
Super-duper Slipper Man
doompig444
6 posters
Go to page : 1, 2  Next
AuthorMessage
doompig444
RMT Administrator
RMT Administrator
doompig444


Male Number of posts : 700
Location : In a room where it's nine in the afternoon, aka California.
Position : Team ZaP Primary Modder, Team ZaP Primary Modeler
Humor : Sarcastic.
Reputation : 0
Member Leetness : 193860
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: [WIP - Staves]   [WIP - Staves] Icon_minitimeThu Sep 25, 2008 6:58 pm

[WIP - Staves] Staves

Compare with [WIP - Staves] Staff_of_fire
Back to top Go down
http://doompig444.spaces.live.com
Super-duper Slipper Man
RMT Webmaster
RMT Webmaster
Super-duper Slipper Man


Male Number of posts : 337
Age : 31
Reputation : 1
Member Leetness : 193854
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeThu Sep 25, 2008 7:05 pm

Have you sent that to wolf grave for animation yet?
Back to top Go down
http://rmt-zap.omgforum.net
doompig444
RMT Administrator
RMT Administrator
doompig444


Male Number of posts : 700
Location : In a room where it's nine in the afternoon, aka California.
Position : Team ZaP Primary Modder, Team ZaP Primary Modeler
Humor : Sarcastic.
Reputation : 0
Member Leetness : 193860
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeThu Sep 25, 2008 7:08 pm

No.
Back to top Go down
http://doompig444.spaces.live.com
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeFri Sep 26, 2008 3:45 pm

Should we have one "Staff" only animation for all of them and have separate plasma bolt mods and effects from each?

The base looks like it needs to be skinned. Send it to me, if you wish, and I will start on that.
Back to top Go down
Super-duper Slipper Man
RMT Webmaster
RMT Webmaster
Super-duper Slipper Man


Male Number of posts : 337
Age : 31
Reputation : 1
Member Leetness : 193854
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeFri Sep 26, 2008 8:18 pm

Well obviously they all need to be skinned.

Those are just basic gmax colours.
Back to top Go down
http://rmt-zap.omgforum.net
doompig444
RMT Administrator
RMT Administrator
doompig444


Male Number of posts : 700
Location : In a room where it's nine in the afternoon, aka California.
Position : Team ZaP Primary Modder, Team ZaP Primary Modeler
Humor : Sarcastic.
Reputation : 0
Member Leetness : 193860
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeFri Sep 26, 2008 8:24 pm

Those aren't the actual textures going in-game... They are just filler.

When you tag it, the textures used are turned into blank shader tags, which you then insert a .bitmap into through guerilla.

And Zoxin, there really isn't a "basic gmax texture", because you have to make each texture yourself... Changing hues, specular, glossiness, etc. But it was pretty basic to make, true.
Back to top Go down
http://doompig444.spaces.live.com
Martini-562
RMT Superior Member
RMT Superior Member
Martini-562


Male Number of posts : 354
Location : Somewhere
Reputation : 0
Member Leetness : 26
Registration date : 2008-08-27

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Sep 27, 2008 2:22 am

Yeah thats also known as a simple diffuse colour.

I really think you might make it a bit more detailed.
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Sep 27, 2008 10:51 am

I have a wide range of skinning applications to make a bitmap. It would be no problem. I have done it before for some of my independent games.
Back to top Go down
doompig444
RMT Administrator
RMT Administrator
doompig444


Male Number of posts : 700
Location : In a room where it's nine in the afternoon, aka California.
Position : Team ZaP Primary Modder, Team ZaP Primary Modeler
Humor : Sarcastic.
Reputation : 0
Member Leetness : 193860
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Sep 27, 2008 11:52 am

Jesus christ people, read! These aren't the actual textures going in-game! When I tag it, I'll give me a blank shader tag, which is linked to the model. We then make new .bitmaps, which we insert into the shader. So stop telling me to "make it more detailed", because these are just filler... I could texture the whole damn thing gray and it wouldn't matter.

I think Noxstant should make the actual .bitmaps. Maybe a wooden-looking texture?
Back to top Go down
http://doompig444.spaces.live.com
Martini-562
RMT Superior Member
RMT Superior Member
Martini-562


Male Number of posts : 354
Location : Somewhere
Reputation : 0
Member Leetness : 26
Registration date : 2008-08-27

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Sep 27, 2008 11:54 am

I wasnt referring to the texture you pighead. (suits your name)
I was talking about the actual geometry. not the bloody texture
Back to top Go down
doompig444
RMT Administrator
RMT Administrator
doompig444


Male Number of posts : 700
Location : In a room where it's nine in the afternoon, aka California.
Position : Team ZaP Primary Modder, Team ZaP Primary Modeler
Humor : Sarcastic.
Reputation : 0
Member Leetness : 193860
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Sep 27, 2008 11:54 am

Be more clear on that next time?
Back to top Go down
http://doompig444.spaces.live.com
Martini-562
RMT Superior Member
RMT Superior Member
Martini-562


Male Number of posts : 354
Location : Somewhere
Reputation : 0
Member Leetness : 26
Registration date : 2008-08-27

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Sep 27, 2008 12:02 pm

You of all people should know since I allready mentioned it to you.
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Sep 27, 2008 7:34 pm

I have the appropriate wood and "pearl-like" texture patterns to be applied to the staff. So, whenever you get the chance, send them to me.

Sorry, but I have to be honest by saying that upon reading those few posts I burst out in laughter. (also strangely known by some as a "lol")

Quote :
I was talking about the actual geometry. not the bloody texture

Since when do you use the term "bloody", Maarten? I thought that was reserved for british lads. Any comments on that missing.string? Nevertheless, that was great stuff, guys.
Back to top Go down
Martini-562
RMT Superior Member
RMT Superior Member
Martini-562


Male Number of posts : 354
Location : Somewhere
Reputation : 0
Member Leetness : 26
Registration date : 2008-08-27

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSun Sep 28, 2008 3:25 am

I'm half brit, and I hang around with Brittish folk a lot.
Back to top Go down
Super-duper Slipper Man
RMT Webmaster
RMT Webmaster
Super-duper Slipper Man


Male Number of posts : 337
Age : 31
Reputation : 1
Member Leetness : 193854
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSun Sep 28, 2008 11:44 am

Quote :
And Zoxin, there really isn't a "basic gmax texture", because you have to make each texture yourself... Changing hues, specular, glossiness, etc. But it was pretty basic to make, true.

Don't talk to me like I'm an idiot. I said they are "Gmax COLOURS"
Back to top Go down
http://rmt-zap.omgforum.net
Guest
Guest
Anonymous



[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Oct 11, 2008 4:24 pm

Make models out of PLANES, and use editable poly. a bunch of primitives stuck together=\=good model.
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Oct 11, 2008 5:50 pm

Did you just learn how to model or something? OF COURSE HE USED EDITABLE POLY!
You can't even bend a cylinder without converting to editable poly!

Seriously, you claim to be SO BUSY but you have the time to join RMT and criticize models that are hundreds of times better than you could make.

You are lucky the webmaster is a nice person, for it I was in his place I would have banned your ass at this very moment!
Back to top Go down
manomods
RMT Advanced Member
RMT Advanced Member
avatar


Male Number of posts : 97
Age : 30
Reputation : 0
Member Leetness : 0
Registration date : 2008-08-28

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Oct 11, 2008 5:59 pm

I agree with noxtant
Back to top Go down
doompig444
RMT Administrator
RMT Administrator
doompig444


Male Number of posts : 700
Location : In a room where it's nine in the afternoon, aka California.
Position : Team ZaP Primary Modder, Team ZaP Primary Modeler
Humor : Sarcastic.
Reputation : 0
Member Leetness : 193860
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSat Oct 11, 2008 7:06 pm

^^ Two things - Do you even KNOW who Grunt is? Seen his models?

And even if he does fail modeling/animating(which he doesn't), ever notice how he doesn't STEAL TEXTURES FROM WOW AND CLAIM THEM AS HIS OWN?

Second thing - I didn't use a poly... Just break verts, highlight a section, drag over, BOOM, crooked stick!
Back to top Go down
http://doompig444.spaces.live.com
Guest
Guest
Anonymous



[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSun Oct 12, 2008 1:14 am

Noxstant wrote:
Did you just learn how to model or something? OF COURSE HE USED EDITABLE POLY!
You can't even bend a cylinder without converting to editable poly!

Seriously, you claim to be SO BUSY but you have the time to join RMT and criticize models that are hundreds of times better than you could make.

You are lucky the webmaster is a nice person, for it I was in his place I would have banned your ass at this very moment!
Hello Dr.fail ready to get owned.
Noxstant wrote:
Did you just learn how to model or something? OF COURSE HE USED EDITABLE POLY!
You can't even bend a cylinder without converting to editable poly!
Theres this thing called editable mesh, its pretty cool.
Quote :
Seriously, you claim to be SO BUSY but you have the time to join RMT and criticize models that are hundreds of times better than you could make.
Someone linked me here, the sheer stupidity atracted me to post. Better than I can make? LOLOLOLOLOL

[WIP - Staves] Newrender
[WIP - Staves] Spiker-4
[WIP - Staves] Awesomedforow

Protip: Go away.
Back to top Go down
Noxstant
RMT Advanced Developer
RMT Advanced Developer
Noxstant


Male Number of posts : 433
Age : 32
Location : The hills of good ol' USA
Position : Physicist/ Programmer
Humor : Why don't you humor yourself?
Reputation : 2
Member Leetness : 53
Registration date : 2008-09-01

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSun Oct 12, 2008 8:22 am

Point 1:
That last post was a bumble of incoherent sentences by at the third grade level.

When I said editable poly, I meant mesh as well. Implication, research it.

Point 2: never said I was a better modeler - And no, was unaware of who he was or his modeling skill

That is part of my job - to get very good modelers who are jackasses to wish to prove me wrong by making kickass models for the team's benefit.

Point 3: I stole from Wow? Yeah right, the two skins I made for RMT look nothing like WoW. Achievement for pulling things out of your own ass?

I think that deserves a Counter-own.
Back to top Go down
Guest
Guest
Anonymous



[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSun Oct 12, 2008 11:39 am

Noxstant wrote:
Point 1:
That last post was a bumble of incoherent sentences by at the third grade level.

When I said editable poly, I meant mesh as well. Implication, research it.

Point 2: never said I was a better modeler - And no, was unaware of who he was or his modeling skill

That is part of my job - to get very good modelers who are jackasses to wish to prove me wrong by making kickass models for the team's benefit.

Point 3: I stole from Wow? Yeah right, the two skins I made for RMT look nothing like WoW. Achievement for pulling things out of your own ass?

I think that deserves a Counter-own.
Cept it dosent. You didnt say editable mesh anywhere or implied it at all, seriously I doubt anyone can read minds here. Yhea you never said you were better but you did say I sucked, proven wrong. Yhea you stole from wow theres a thread that clearly shows that you did with evidence.
God its like talking to a shovel.
Back to top Go down
Martini-562
RMT Superior Member
RMT Superior Member
Martini-562


Male Number of posts : 354
Location : Somewhere
Reputation : 0
Member Leetness : 26
Registration date : 2008-08-27

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSun Oct 12, 2008 2:37 pm

OMG, Nox admit it, You got owned by Grunt now leave it as it is.

Grunt, You may or may not have noticed it but our Nox here is pretty full of himself (Admit it nox)
Back to top Go down
doompig444
RMT Administrator
RMT Administrator
doompig444


Male Number of posts : 700
Location : In a room where it's nine in the afternoon, aka California.
Position : Team ZaP Primary Modder, Team ZaP Primary Modeler
Humor : Sarcastic.
Reputation : 0
Member Leetness : 193860
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSun Oct 12, 2008 2:48 pm

THANK YOU, MAARTEN. FINALLY SOMEONE WOULD CLEAR THAT UP.
Back to top Go down
http://doompig444.spaces.live.com
Super-duper Slipper Man
RMT Webmaster
RMT Webmaster
Super-duper Slipper Man


Male Number of posts : 337
Age : 31
Reputation : 1
Member Leetness : 193854
Registration date : 2008-08-18

[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitimeSun Oct 12, 2008 9:43 pm

I may have defended him (not really, all i did was refuse to ban someone without a reference picture of seeing this same crossbow in a screenshot from WoW), I still have to admit he is very full of himself. Even though he would own us all in a spelling test of the entire dictionary and in a physics test.
Back to top Go down
http://rmt-zap.omgforum.net
Sponsored content





[WIP - Staves] Empty
PostSubject: Re: [WIP - Staves]   [WIP - Staves] Icon_minitime

Back to top Go down
 
[WIP - Staves]
Back to top 
Page 1 of 2Go to page : 1, 2  Next

Permissions in this forum:You cannot reply to topics in this forum
Runescape Mapping Team :: General Discussion :: RMT Development Discussion-
Jump to: