| [WIP - Staves] | |
|
+2Super-duper Slipper Man doompig444 6 posters |
|
Author | Message |
---|
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| |
| |
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: [WIP - Staves] Thu Sep 25, 2008 7:05 pm | |
| Have you sent that to wolf grave for animation yet? | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: [WIP - Staves] Thu Sep 25, 2008 7:08 pm | |
| | |
|
| |
Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: [WIP - Staves] Fri Sep 26, 2008 3:45 pm | |
| Should we have one "Staff" only animation for all of them and have separate plasma bolt mods and effects from each?
The base looks like it needs to be skinned. Send it to me, if you wish, and I will start on that. | |
|
| |
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: [WIP - Staves] Fri Sep 26, 2008 8:18 pm | |
| Well obviously they all need to be skinned.
Those are just basic gmax colours. | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: [WIP - Staves] Fri Sep 26, 2008 8:24 pm | |
| Those aren't the actual textures going in-game... They are just filler.
When you tag it, the textures used are turned into blank shader tags, which you then insert a .bitmap into through guerilla.
And Zoxin, there really isn't a "basic gmax texture", because you have to make each texture yourself... Changing hues, specular, glossiness, etc. But it was pretty basic to make, true. | |
|
| |
Martini-562 RMT Superior Member
Number of posts : 354 Location : Somewhere Reputation : 0 Member Leetness : 26 Registration date : 2008-08-27
| Subject: Re: [WIP - Staves] Sat Sep 27, 2008 2:22 am | |
| Yeah thats also known as a simple diffuse colour.
I really think you might make it a bit more detailed. | |
|
| |
Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: [WIP - Staves] Sat Sep 27, 2008 10:51 am | |
| I have a wide range of skinning applications to make a bitmap. It would be no problem. I have done it before for some of my independent games. | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: [WIP - Staves] Sat Sep 27, 2008 11:52 am | |
| Jesus christ people, read! These aren't the actual textures going in-game! When I tag it, I'll give me a blank shader tag, which is linked to the model. We then make new .bitmaps, which we insert into the shader. So stop telling me to "make it more detailed", because these are just filler... I could texture the whole damn thing gray and it wouldn't matter.
I think Noxstant should make the actual .bitmaps. Maybe a wooden-looking texture? | |
|
| |
Martini-562 RMT Superior Member
Number of posts : 354 Location : Somewhere Reputation : 0 Member Leetness : 26 Registration date : 2008-08-27
| Subject: Re: [WIP - Staves] Sat Sep 27, 2008 11:54 am | |
| I wasnt referring to the texture you pighead. (suits your name) I was talking about the actual geometry. not the bloody texture | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: [WIP - Staves] Sat Sep 27, 2008 11:54 am | |
| Be more clear on that next time? | |
|
| |
Martini-562 RMT Superior Member
Number of posts : 354 Location : Somewhere Reputation : 0 Member Leetness : 26 Registration date : 2008-08-27
| Subject: Re: [WIP - Staves] Sat Sep 27, 2008 12:02 pm | |
| You of all people should know since I allready mentioned it to you. | |
|
| |
Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: [WIP - Staves] Sat Sep 27, 2008 7:34 pm | |
| I have the appropriate wood and "pearl-like" texture patterns to be applied to the staff. So, whenever you get the chance, send them to me. Sorry, but I have to be honest by saying that upon reading those few posts I burst out in laughter. (also strangely known by some as a "lol") - Quote :
- I was talking about the actual geometry. not the bloody texture
Since when do you use the term "bloody", Maarten? I thought that was reserved for british lads. Any comments on that missing.string? Nevertheless, that was great stuff, guys. | |
|
| |
Martini-562 RMT Superior Member
Number of posts : 354 Location : Somewhere Reputation : 0 Member Leetness : 26 Registration date : 2008-08-27
| Subject: Re: [WIP - Staves] Sun Sep 28, 2008 3:25 am | |
| I'm half brit, and I hang around with Brittish folk a lot. | |
|
| |
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: [WIP - Staves] Sun Sep 28, 2008 11:44 am | |
| - Quote :
- And Zoxin, there really isn't a "basic gmax texture", because you have to make each texture yourself... Changing hues, specular, glossiness, etc. But it was pretty basic to make, true.
Don't talk to me like I'm an idiot. I said they are "Gmax COLOURS" | |
|
| |
Guest Guest
| Subject: Re: [WIP - Staves] Sat Oct 11, 2008 4:24 pm | |
| Make models out of PLANES, and use editable poly. a bunch of primitives stuck together=\=good model. |
|
| |
Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: [WIP - Staves] Sat Oct 11, 2008 5:50 pm | |
| Did you just learn how to model or something? OF COURSE HE USED EDITABLE POLY! You can't even bend a cylinder without converting to editable poly!
Seriously, you claim to be SO BUSY but you have the time to join RMT and criticize models that are hundreds of times better than you could make.
You are lucky the webmaster is a nice person, for it I was in his place I would have banned your ass at this very moment! | |
|
| |
manomods RMT Advanced Member
Number of posts : 97 Age : 30 Reputation : 0 Member Leetness : 0 Registration date : 2008-08-28
| Subject: Re: [WIP - Staves] Sat Oct 11, 2008 5:59 pm | |
| | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: [WIP - Staves] Sat Oct 11, 2008 7:06 pm | |
| ^^ Two things - Do you even KNOW who Grunt is? Seen his models?
And even if he does fail modeling/animating(which he doesn't), ever notice how he doesn't STEAL TEXTURES FROM WOW AND CLAIM THEM AS HIS OWN?
Second thing - I didn't use a poly... Just break verts, highlight a section, drag over, BOOM, crooked stick! | |
|
| |
Guest Guest
| Subject: Re: [WIP - Staves] Sun Oct 12, 2008 1:14 am | |
| - Noxstant wrote:
- Did you just learn how to model or something? OF COURSE HE USED EDITABLE POLY!
You can't even bend a cylinder without converting to editable poly!
Seriously, you claim to be SO BUSY but you have the time to join RMT and criticize models that are hundreds of times better than you could make.
You are lucky the webmaster is a nice person, for it I was in his place I would have banned your ass at this very moment! Hello Dr.fail ready to get owned. - Noxstant wrote:
- Did you just learn how to model or something? OF COURSE HE USED EDITABLE POLY!
You can't even bend a cylinder without converting to editable poly! Theres this thing called editable mesh, its pretty cool. - Quote :
- Seriously, you claim to be SO BUSY but you have the time to join RMT and criticize models that are hundreds of times better than you could make.
Someone linked me here, the sheer stupidity atracted me to post. Better than I can make? LOLOLOLOLOL Protip: Go away. |
|
| |
Noxstant RMT Advanced Developer
Number of posts : 433 Age : 32 Location : The hills of good ol' USA Position : Physicist/ Programmer Humor : Why don't you humor yourself? Reputation : 2 Member Leetness : 53 Registration date : 2008-09-01
| Subject: Re: [WIP - Staves] Sun Oct 12, 2008 8:22 am | |
| Point 1: That last post was a bumble of incoherent sentences by at the third grade level.
When I said editable poly, I meant mesh as well. Implication, research it.
Point 2: never said I was a better modeler - And no, was unaware of who he was or his modeling skill
That is part of my job - to get very good modelers who are jackasses to wish to prove me wrong by making kickass models for the team's benefit.
Point 3: I stole from Wow? Yeah right, the two skins I made for RMT look nothing like WoW. Achievement for pulling things out of your own ass?
I think that deserves a Counter-own. | |
|
| |
Guest Guest
| Subject: Re: [WIP - Staves] Sun Oct 12, 2008 11:39 am | |
| - Noxstant wrote:
- Point 1:
That last post was a bumble of incoherent sentences by at the third grade level.
When I said editable poly, I meant mesh as well. Implication, research it.
Point 2: never said I was a better modeler - And no, was unaware of who he was or his modeling skill
That is part of my job - to get very good modelers who are jackasses to wish to prove me wrong by making kickass models for the team's benefit.
Point 3: I stole from Wow? Yeah right, the two skins I made for RMT look nothing like WoW. Achievement for pulling things out of your own ass?
I think that deserves a Counter-own. Cept it dosent. You didnt say editable mesh anywhere or implied it at all, seriously I doubt anyone can read minds here. Yhea you never said you were better but you did say I sucked, proven wrong. Yhea you stole from wow theres a thread that clearly shows that you did with evidence. God its like talking to a shovel. |
|
| |
Martini-562 RMT Superior Member
Number of posts : 354 Location : Somewhere Reputation : 0 Member Leetness : 26 Registration date : 2008-08-27
| Subject: Re: [WIP - Staves] Sun Oct 12, 2008 2:37 pm | |
| OMG, Nox admit it, You got owned by Grunt now leave it as it is.
Grunt, You may or may not have noticed it but our Nox here is pretty full of himself (Admit it nox) | |
|
| |
doompig444 RMT Administrator
Number of posts : 700 Location : In a room where it's nine in the afternoon, aka California. Position : Team ZaP Primary Modder, Team ZaP Primary Modeler Humor : Sarcastic. Reputation : 0 Member Leetness : 193860 Registration date : 2008-08-18
| Subject: Re: [WIP - Staves] Sun Oct 12, 2008 2:48 pm | |
| THANK YOU, MAARTEN. FINALLY SOMEONE WOULD CLEAR THAT UP. | |
|
| |
Super-duper Slipper Man RMT Webmaster
Number of posts : 337 Age : 31 Reputation : 1 Member Leetness : 193854 Registration date : 2008-08-18
| Subject: Re: [WIP - Staves] Sun Oct 12, 2008 9:43 pm | |
| I may have defended him (not really, all i did was refuse to ban someone without a reference picture of seeing this same crossbow in a screenshot from WoW), I still have to admit he is very full of himself. Even though he would own us all in a spelling test of the entire dictionary and in a physics test. | |
|
| |
Sponsored content
| Subject: Re: [WIP - Staves] | |
| |
|
| |
| [WIP - Staves] | |
|